![]() Level 8 is one in which both monster types occupy the same area. It's -3 though that's still a net improvement over no armor (equivalent to scale mail) and it can be taken off with no problem. One of the first items found in the main part of level 8 is this. I'll find things that are the same as or better than the others in the first half of the second game. I take the last one since it's the most unique. Magic - A Ring of Wizardry, which doubles a mage's 4th and 5th level spells. They each have labels on the opposite side: The vault has three doors with a single item behind each, and opening one permanently locks the other two. Past stairs down to level 8, there is a cell with two more skeletal lords across from a teleporter to a vault room. The light of the stars sparkles in the gem. Level 7's special quest is to put a stone portal key on each shelf, which creates scrolls with hints about where some of them go: One has a wand with no magic (amusingly identified as "Wand of Stick"), one has the item you "sacrificed" in the trial from the previous update, and one has this black rock which is +1. These are the medallion portal to level 4, the necklace portal to level 5, the dagger portal to level 9, and two more (on perpendicular walls not visible from here) we don't have keys for.Īcross from the portals are three shelves. This leads to a hub with five stone portals. The four locks all look the same, so it takes guessing/trial and error or a guide to know which key to use for each. Other loot includes the second-best armor type and a scroll of Lightning Bolt, which damages a single column of enemies and won't bounce off walls like in other games. ![]() The main reward is four keys (two drow, two jeweled) that will allow you out of here. As you can see here, they can be turned like other undead, though a 6th level cleric won't often do it successfully. You open the cells yourself, and there's a 3x3 room in the middle, which make this manageable. Most of have one or two skeletal lords within them. The last major challenge of level 7 is a prison area with ten cells. Part 10: Magic Stones, Swords, and Darts EOTB 8: Magic Stones, Swords, and Darts ![]()
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